In “indiegogo” campaign the device doesn’t support GPD Stylus nor Surface Pen, but here in de FAQ it says the opposite. Is there any difference between the mini pc in the campaign and the one here in the shop, or a typo to be corrected? Thanks
Apologies for this. Some of the FAQs were based on predictions. With the GPD stylus it worked fine on Pocket 3, Duo etc so we assumed the Pocket 4 would also support an Active stylus. It will support Capacitive stylus.
I checked the BIOS and there is an option to allocated RAM to the GPU. We have the 32GB RAM model and it allows 0.5GB, 8GB and 16GB options. You would need 64GB RAM to do 24GB or higher by the looks of it.
I was guaranteed to buy this… Now that i know it doesn’t have oculink, and they didn’t even make a modular adapter for that… I WILL NOT BE BUYING, very sadly
(this human verification is useless and not allowing me to send my opinion)
The GPD Pocket 4 is not a gaming handheld, it is designed more for industry use. You can use USB 4 with an eGPU if needed. There is no doubt that GPD will release a gaming handheld version next year and we would expect it to have OCuLink.
Can the TPD be increased beyond 28W? There are mini PCs being released with the full max 65W this APU supports, is there sufficient cooling to support that?
While nothing is confirmed yet we expect it to be able to be increased up to 54W TDP (possibly 60W TDP) as the GPD Duo does support this and the Pocket 4 will have the same CPU.
Is there any chance of an oculink port or Thunderbolt 5 implementation into the Pocket 4? Will the there be compatibility with a telescopic controller like the jawbone
No OcuLink support, but it will support USB 4 so you can connect an eGPU. This isn’t a gaming handheld, more for industry use which is probably why OCUlink is not included. Thunderbolt 5 is available in a few devices, but maybe a bit too early for adding to the Pocket 4, hopefully we see support in the next generation devices out next year. I do not follow telescopic controllers so I can’t answer this, if you can find one wide enough to fit then it should work. Personally I would rather use an external controller.
In “indiegogo” campaign the device doesn’t support GPD Stylus nor Surface Pen, but here in de FAQ it says the opposite. Is there any difference between the mini pc in the campaign and the one here in the shop, or a typo to be corrected? Thanks
Apologies for this. Some of the FAQs were based on predictions. With the GPD stylus it worked fine on Pocket 3, Duo etc so we assumed the Pocket 4 would also support an Active stylus. It will support Capacitive stylus.
Hi, Will we be able tune the bios setup to dedicate 24 GB or more to the GPU, so I can run bigger AI models?
I checked the BIOS and there is an option to allocated RAM to the GPU. We have the 32GB RAM model and it allows 0.5GB, 8GB and 16GB options. You would need 64GB RAM to do 24GB or higher by the looks of it.
I was guaranteed to buy this… Now that i know it doesn’t have oculink, and they didn’t even make a modular adapter for that… I WILL NOT BE BUYING, very sadly
(this human verification is useless and not allowing me to send my opinion)
The GPD Pocket 4 is not a gaming handheld, it is designed more for industry use. You can use USB 4 with an eGPU if needed. There is no doubt that GPD will release a gaming handheld version next year and we would expect it to have OCuLink.
Does the display support VRR? Is it native portrait or landscape?
VRR is not supported, but it does have 144Hz refresh rate.
Can the TPD be increased beyond 28W? There are mini PCs being released with the full max 65W this APU supports, is there sufficient cooling to support that?
While nothing is confirmed yet we expect it to be able to be increased up to 54W TDP (possibly 60W TDP) as the GPD Duo does support this and the Pocket 4 will have the same CPU.
I’m seeing conflicting assertions of the max. RAM configuration- 64GB vs.32GB. Which one is correct?
Based on the information we have, it supports up to 64GB RAM and will also have an option for both 64GB and 32GB configurations.
Will the modules from the Pocket 3 work in the Pocket 4?
We do not have this information yet as the hardware is not finalised. We will hope to have this answer soon.
The Pocket 3 modules are apparently not compatible with the Pocket 4.
Is there any chance of an oculink port or Thunderbolt 5 implementation into the Pocket 4? Will the there be compatibility with a telescopic controller like the jawbone
No OcuLink support, but it will support USB 4 so you can connect an eGPU. This isn’t a gaming handheld, more for industry use which is probably why OCUlink is not included. Thunderbolt 5 is available in a few devices, but maybe a bit too early for adding to the Pocket 4, hopefully we see support in the next generation devices out next year. I do not follow telescopic controllers so I can’t answer this, if you can find one wide enough to fit then it should work. Personally I would rather use an external controller.